

We sat down with Mac Walters to ask a plethora of questions regarding the trilogy, which you have seen all month so far with our extension coverage and our cover story. That being said, it would have been easier to feel a connection to him for those that were interested in romancing this character while playing John Shepard (alongside the Jane Shepard option), but apparently, that was never in the cards. Unfortunately, many still didn't get to see his character growth and the special quirks that made some players fall in love with him because much of that growth and getting to know the character was seemingly locked for only those that pursued a romance option, which makes both he and Ashley majorly divisive characters when it comes to the fanbase and the conversation surrounding the two.


In the third game, Kaidan (or Ashley, depending on a choice in the first game) comes back in full force and it is during the conclusion of the trilogy that his personality is given a chance to shine.

Kaidan Alenko is a by-the-book Alliance soldier that, like Ashley, came off as one-dimensional to many players during the first game. In the instance of Kaidan, however, director Mac Walters says that Kaidan was never cut and explains where the dialogue modders recovered came from. Now that we know that Jack was originally meant to be an option for both Shepards, the topic of what was cut and what wasn't is once more in the conversation. Mods were able to restore pre-recorded voice lines for a Kaidan x Male Shepard romance in the first game, leading many to believe that the option was originally meant to be on the table only to be cut before the first game shipped. With Kaidan, he was a FemShep-only romance option in the first Mass Effect, only to later become available to both Shepards in the third game. Sometimes in games, ideas don't make the final product and things are left abandoned on the cutting room floor.
